Life-Size Board Game

AI-Powered Training Assistant

Multi-Channel User Interface

My Journey in Design

through the Danish Design Ladder

yet to

climb

Design helps to

cultivate and harness culture

Design as

Culture

Design helps to solve complex and industry problems to improve ecosystems

Systems thinking, Service Innovation, Agile, Lean Startup

Design as

Systemic Change

Strategic Thinking, Product design, Service Design, Product Vision & Roadmap, Futures Thinking

Design is a key strategic element in business model innovation

Design as

Strategy

Non Design

Design is not

applied

Design is used as finish or styling in products and services

Visual Communication, Motion Design, Illustration

Design as

Aesthetics

Design is an integrated element in development processes

Design thinking, UX, Prototyping & Testing

Design as

Process

"I'm deeply intrigued by humans not just what they say, but the subtle nuances of what they don't"

Over the past few years, I have worked across service, product, and UX design, tackling challenges in both digital and physical spaces. With a foundation in communication design and a master’s degree in Strategic Design & Management from Parsons School of Design, I have built a career that connects creativity, systems thinking, and business strategy.

I have designed playful interventions like life-size board games to raise awareness about public spaces, service blueprints for organizations, and digital platforms that bring structure to complex workflows. My capstone project, Out of Office, reimagined home-swapping for remote workers, while projects like Laika explored the intersection of AI and service dog training.

Now based in New York, my focus is on creating scalable, human-centered design systems that align user needs with organizational goals. I enjoy facilitation, bringing diverse voices together to co-create, and mapping big-picture systems into actionable, user-friendly solutions.

Redesigned the service UI into modular, task-oriented screens, reducing clutter and aligning workflows with how agents actually resolve customer queries.

Developed an AI-enabled wearable ecosystem through systems mapping, co-design, and iterative prototyping to support the complex process of service dog training.

Designed a life-size board game by translating research insights into playful mechanics, boosting youth participation in sports while reinforcing long-term health behaviors.

Graduate Strategy Capstone

UX/UI Internship

Competencies

About

Work

Everyone

Recruiters

Designers

Engineers

I’m a systems thinker by practice. I use design to shape user needs into thoughtful & intuitive experiences that make everyday interactions feel effortless.